Recent Posts in ‘News’

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Great Screening at Bacon Sails, Annapolis Sailboat Show

We had a really great time screening OSQ at Bacon Sails in Annapolis this week. The room was packed, standing room only. Jack Martin Insurance provided some light fare and drinks. A number of familiar faces were in the crowd, including Larissa Powers (Cinematographer), Pam Wall (Interviewee), Steve Lack (Sound Design), James Sample (Poster Design), […]


Big News! Finished?

  We have some exciting news to share. But first… We want to take the time right now to thank each and every one of you for being a part of this project! Indie films like One Simple Question are made by communities—people volunteering time, donating money, and pitching in anyway they can. We have […]


OSQ Screenings

We are happy to announce some of the first public screenings are happening already. We’ve got a few scheduled in Florida,  Maine and Vancouver! We are hoping to schedule a whole bunch more. But we can’t do it all. This film needs your help to crowd-source viewing power! I know this film is worthy of […]


Seriously, Final Touches Happening This January!

Ahoy Sailors! We are actually, really, no kidding this time, getting close to finishing One Simple Question! Over the course of the past two and a half years, we have been working (in glorious spurts) to bring you the best movie possible. Although it’s taken way longer than we anticipated, we are glad. Why? Because […]


Premier at BLUE Ocean Film Festival

We are so pleased to announce that One Simple Question will be premiering at the Blue Ocean Film Festival this November 2-9 in St. Petersburg, FL. The film will be shown Tuesday Nov. 4 at 3:30 in the Muvico Sundial 20 Theaters. (Subject to change, please check website for any last minute changes) BLUE  is […]


Final Edits, Post Production and Film Festivals!

We have some wonderful news for the progress of One Simple Question and our friends who are involved with the film. ~ Final Edits & Now Picture Lock: The last few edits have been made, the story lines are locked in place and all that’s left to work on are graphics, sound, color correction and other smaller […]